Name Acute Sense [Sense] | Effect You gain +Rank dice to Awareness Tests based on the selected sense. | Tags
Skill
| Cost 20 | Source Core Rules |
Name Angel Of Death | Effect Add +Rank damage when using Astartes related Weapons. It´ more or less: Bolt, Unarmed, Chain- and Power-Weapons. (see core pg. 129 for details). | Tags
Combat, Damage
| Cost 30 | Source Core Rules |
Name Armourbane | Effect Use shifts to reduce the targets resilience (1 per shift) when using BLADE, CHAIN, FORCE or POWER FIELD weapons. | Tags
Combat, Melee, Damage
| Cost 20 | Source Core Rules |
Name Augmetic, One Very Rare | Effect Replace part of your biology with one very rare augmetic. | Tags
Wargear
| Cost 20 | Source Core Rules |
Name Augmetic, Two Rare | Effect Replace part of your biology with two rare augmetics. | Tags
Wargear
| Cost 20 | Source Core Rules |
Name Berzerker | Effect When a creature within 30 metres suffer a crit or bleeding, you gain 1 Wrath. | Tags
Corruption, Wrath
| Cost 20 | Source Core Rules |
Name Betrayer | Effect +1 Corruption. Sacrifice a willing or unconscious individual for some heretic wrath. | Tags
Corruption
| Cost 20 | Source Core Rules |
Name Binary Chatter | Effect Add +Double Rank when you instruct/program/question a servitor (or similar). | Tags
Utility
| Cost 20 | Source Core Rules |
Name Blindfighter | Effect Your Weapon Skill Attack Tests are not affected by the Blinded condition. | Tags
Melee, Combat
| Cost 20 | Source Core Rules |
Name Blood Must Flow! | Effect You may shift melee attack dice to inflict bleeding. | Tags
Melee, Combat, Debuff
| Cost 20 | Source Core Rules |
Search the Library for available wargear
This is a reference table for the wargear used in the Wrath and Glory Role Playing Game.