Source: An Abundance of Apocrypha (pg. 64)
Imperial Guard Officer
Tier
1
Species
Human
XP Cost
22
Keywords: Imperium, Astra Militarum, [Regiment]
Attributes: Fellowship 3
Skills: Weapon Skill 2, Leadership 2
Voice of Command
As a Combat Action, you may issue an order to allies with the ASTRA MILITARUM keyword who are able to hear you. Issuing orders requires a DN 1 Leadership test to order a single ally, adding +2 DN for each additional ally . Orders can be found on the sidebar below:
- TAKE AIM! The ally may re - roll Double Rank dice on their next aimed ranged attack.
- BRING IT DOWN! The officer chooses a single enemy, and the ally adds +Rank ED to their next ranged attack against that target.
- FORWARDS, FOR THE EMPEROR! The ally may shoot as part of a run action as if their weapon had the Assault trait.
- MOVE! MOVE! MOVE! The ally adds +Rank to their Speed if they Run or Sprint in their next turn
- FIX BAYONETS! The ally adds +Rank bonus dice t o their next melee attack
All references to Rank in the orders below refer to the Rank of the character giving the order. A character may only benefit from one order at a time , and an order’s effects last only until the start of the officer’s next turn.
Wargear: Flak armour, Refractor Field, Laspistol, chainsword, knife, Munitorum-Issue Mess Kit, blanket, grooming kit, Uplifting Primer, 3x ration pack
Influence: +1