Necron Heavy Destroyer
Source: Legacy of the Necrontyr
|Resilience||14 ( 5 Heavy Plating)|
|Heavy Gauss Cannon||72 m|| |
18 + 1 ED
Heavy: Without Strength Rating of X the wielder suffers +2 DN on attacks and is (additionally) knocked prone on a Complication. Wearing Armour with the Powered Trait or having the Adeptus Astartes or Ork Keyword prevents the Knock Down. Bracing the weapon remove the DN penalty.
Reanimation Protocols: When this threat is reduced to 0 wounds, except by Annihilation, roll a d6 at the beginning of each following round until combat ends or reanimation occurs. On a die result of 5 or 6, the threat returns to consciousness with 1d6*Tier wounds remaining. For mobs with this ability, instead roll a d6 for each member of the mob that has been lost, and for each result of 5 or 6, restore it to the mob. A mob that is reduced to 0 members does not roll for Reanimation Protocols.As a full round action, a character may attack a Necron at 0 wounds, spending enough time to blast its remains apart or chop it to pieces, killing it permanently (or at least for the remainder of the combat). It may still be teleported away from the battlefield by its tomb.
Soulless Machine: A Necron is immune to fear, pinning, and mind-affecting abilities and powers. A Necron never needs to pass Resolve tests in order to keep fighting. A Necron’s Corruption is permanently locked at 0. Necrons are immune to disease and toxins, and never have to eat, sleep, or breathe. For the purposes of weapons and abilities that affect machines, a Necron is considered a machine.
Hardwired Hatred: When making attack rolls against anyone without the Necron keyword, a Destroyer may reroll unmodified die results of 1.
Repulsor Platform: A Destroyer ignores penalties to movement due to difficult terrain, and may fly. It is always considered to be braced for the purposes of firing its weapons.
Equipped with a much more powerful gauss weapon, these Destroyers are ideal for annihilating vehicles and other hardened targets. Corrupted by glitches, viruses, and decay after aeons of slumber, the Destroyers are nihilistic, even by the standards of the hateful Necrons. Seeking nothing less than the end of all things, the Destroyers would gladly annihilate the galaxy if it was within their power. In order to make themselves better weapons of war, the Destroyers mutilate themselves, removing their legs and replacing them with anti-gravity repulsors, amputating limbs and attaching massive weapons to the stumps. A Destroyer serves no lord other than one of his own kind, but they may assist an Overlord whose goals temporarily align with their own.