Tyranid Warrior
Source: Javelin's Tyranid Bestiary
| Name | Rating |
|---|---|
| Strength | 7 |
| Agility | 4 |
| Toughness | 4 |
| Intellect | 2 |
| Willpower | 5 |
| Fellowship | 1 |
| Initiative | 5 |
| Name | Rating |
|---|---|
| Defence | 4 |
| Speed | 6 |
| Max Wounds | 6 |
| Max Shock | 5 |
| Determination | 5 |
| Resolve | 5 |
| Conviction | 3 |
| Passive Awareness | 3 |
| Resilience | 10 ( 5 Hardened Carapace) |
| Name | Rating |
|---|---|
| Athletics | 9 |
| Awareness | 6 |
| Ballistic Skill | 6 |
| Weapon Skill | 7 |
| Default | 5 |
Attacks
Some (Anti-Tank) Warriors come equipped with a Venom Cannon instead of a Devourer. Others (Venguards) change the weapon layout to Boneswords and Spinefists.
| Name | Range | Damage | AP | Salvo | Traits |
|---|---|---|---|---|---|
| Devourer | 40 m | 10 + 1 ED | 0 | 2 | Brutal, Rapid Fire (2) |
| Scything Talons | melee | 10 + 1 ED | 0 | Rending (1) | |
| Venom Cannon | 24 m | 16 + 2 ED | -4 | 1 | Melta, Toxic (2) |
| Boneswords | melee | 12 + 1 ED | -3 | Brutal, Parry | |
| Spinefists | 20 m | 7 + 1 ED | 0 | 2 | Pistol |
Brutal: When rolling damage dice, add +1 to the result of each Extra Damage Die.
Melta: Add +1 to ED dice results on short range. Even more if its a vehicle or fortification.
Parry: You gain +1 Defence against melee attacks while wielding a Parry weapon.
Pistol: Pistols can be fired while Engaged (see core pg. 184) with a +2 DN, using the Ballistic Skill.
Rapid Fire: This Weapon deals +X ED at Short Range.
Rending: When you Shift an Exalted Icon as part of an attack with a Rending weapon, the weapon’s AP improves by the Rending rating for that attack.
Special Abilities
Shadow in the Warp: Characters without the Tyranid keyword within 20 meters suffer +2 DN on Psychic Mastery tests.