Tyranid Termagant
Source: Javelin's Tyranid Bestiary
Name | Rating |
---|---|
Strength | 3 |
Agility | 4 |
Toughness | 2 |
Intellect | 2 |
Willpower | 4 |
Fellowship | 1 |
Initiative | 3 |
Name | Rating |
---|---|
Defence | 2 |
Speed | 8 |
Max Wounds | 4 |
Max Shock | 4 |
Determination | 2 |
Resolve | 2 |
Conviction | 3 |
Passive Awareness | 3 |
Resilience | 6 ( 3 Chitin) |
Name | Rating |
---|---|
Ballistic Skill | 6 |
Default | 5 |
Attacks
Termagants are equipped with a Fleshborer and Claws and Teeth.
Name | Range | Damage | AP | Salvo | Traits |
---|---|---|---|---|---|
Fleshborer | 20 m | 7 + 1 ED | 0 | 1 | Assault (1) |
Claws and Teeth | melee | 5 + 1 ED | 0 | ||
Strangleweb Cannon | 20 m | 5 + 1 ED | 0 | 1 | Blast (Medium), Strangleweb |
Assault: You can fire an Assault weapon as part of a Sprint (p.180), but take a +2 DN penalty to the attack.
Blast: Target a point (DN 3) and deal damage to anyone in the blast radius. You can´t shift for damage.
Strangleweb:
Special Abilities
(Mob) Brood Mind: Whilst in a mob, Termagants gain +3d to Resolve tests while they are within 20 meters of a Genestealer or any other Tyranid with the Synapse Creature keyword.
Instinctive Behaviour (Lurk): A Termagaunt that is further away than 1KM from a Genestealer or any other Tyranid with the Synapse Creature keyword, or otherwise cut from the Hivemind will turn from combat and actively seek out a shelter to hide in, attacking only to defend itself.
(Mob) Strangleweb: Occasionally Termagaunts are equipped with debilitating weaponry in order to capture live specimen for gene-splicing and dissecting. In a mob of at least 10 Termagaunts you may replace one´s Fleshborer with a Strangleweb Cannon.