Astra Militarum Veteran Trooper
Source: Core Rules, pg. 409
| Name | Rating |
|---|---|
| Strength | 3 |
| Agility | 3 |
| Toughness | 3 |
| Intellect | 3 |
| Willpower | 3 |
| Fellowship | 3 |
| Initiative | 3 |
| Name | Rating |
|---|---|
| Defence | 3 |
| Speed | 3 |
| Max Wounds | 3 |
| Max Shock | 3 |
| Determination | 3 |
| Resolve | 4 |
| Conviction | 3 |
| Passive Awareness | 4 |
| Resilience | 8 ( 3 Flak Armour) |
| Name | Rating |
|---|---|
| Ballistic Skill | 7 |
| Default | 6 |
Attacks
| Name | Range | Damage | AP | Salvo | Traits |
|---|---|---|---|---|---|
| Lasgun | 48 m | 7 + 1 ED | 0 | 2 | Reliable, Rapid Fire (2) |
| 2 Frag Grenades | 12 m | 10 + 1 ED | 0 | -1 | Blast (Medium) |
| Knife or Bayonet | m | 5 + 1 ED | 0 |
Blast: Target a point (DN 3) and deal damage to anyone in the blast radius. You can´t shift for damage.
Rapid Fire: This Weapon deals +X ED at Short Range.
Reliable: You can ignore the first Complication related to this weapon per scene. Tests made to repair or maintain Reliable weapons are made with +1 bonus die.
Special Abilities
(Ruin) Stand Fast!: A veteran trooper can spend one Ruin to make a Leadership Test as a free action.
First Rank Fire! Second Rank Fire!: As an action, the veteran trooper may order a mob of Astra Militarum troops to focus their attention on fi ring their ranged weapons. Choose one mob within 6 metres of the veteran trooper. The selected mob may use a Salvo action on their next turn. This action does not cost a Reload.