Tyranid Warrior
Source: ArdentPurple's Tyranid Bestiary
Name | Rating |
---|---|
Strength | 5 |
Agility | 4 |
Toughness | 5 |
Intellect | 3 |
Willpower | 5 |
Fellowship | - |
Initiative | 5 |
Name | Rating |
---|---|
Defence | 4 |
Speed | 6 |
Max Wounds | 5 |
Max Shock | 3 |
Determination | 4 |
Resolve | 4 |
Conviction | 5 |
Passive Awareness | 3 |
Resilience | 12 ( 6 Carapace) |
Name | Rating |
---|---|
Ballistic Skill | 8 |
Weapon Skill | 8 |
Default | 5 |
Attacks
Name | Range | Damage | AP | Salvo | Traits |
---|---|---|---|---|---|
Scything Talons | melee | 10 + 1 ED | -1 | Off-Hand | |
Devourer | 36 m | 10 + 1 ED | 0 | 3 | Assault, Brutal, Living Ammunition |
Assault: You can fire an Assault weapon as part of a Sprint (p.180), but take a +2 DN penalty to the attack.
Brutal: When rolling damage dice, add +1 to the result of each Extra Damage Die.
Living Ammunition: The weapon ignore the Jam and Out of Ammunition Combat Complication.
Off-Hand: Multi-Attacks with this weapon ignore up to +2 DN penalties.
Special Abilities
Synapse: Creatures with the Tyranid keyword who do NOT possess the Synapse Creature keyword automatically pass all Resolve tests when within 8m of a Synapse.
Keywords:
Tyranid
Synapse Creature