Doctors of Doom

Tyranid Warrior

Source: ArdentPurple's Tyranid Bestiary
Name Rating
Strength 5
Agility 4
Toughness 5
Intellect 3
Willpower 5
Fellowship -
Initiative 5
Name Rating
Defence 4
Speed 6
Wounds 5
Shock 3
Soak 4
Resolve 4
Conviction 5
Passive Awareness 3
Resilience 12 ( 6 Carapace)
Name Rating
Ballistic Skill 8
Weapon Skill 8
Default 5

Attacks

Name Range Damage AP Salvo Traits
Scything Talons melee
10 + 1 ED
-1 Off-Hand
Devourer 36 m
10 + 1 ED
0 3 Assault, Brutal, Living Ammunition

Assault: Assault weapons can be fired as part of a Run Action, with additional +2 DN for the attack.

Brutal: When rolling damage dice, add +1 to the result of each Extra Damage Die.

Living Ammunition: The weapon ignore the Jam and Out of Ammunition Combat Complication.

Off-Hand: Multi-Attacks with this weapon ignore up to +2 DN penalties.

Special Abilities

Synapse: Creatures with the Tyranid keyword who do NOT possess the Synapse Creature keyword automatically pass all Resolve tests when within 8m of a Synapse.

Keywords: TyranidSynapse Creature
ArdentPurple's Tyranid Bestiary