Doctors of Doom

Lictor

Source: ArdentPurple's Tyranid Bestiary
Name Rating
Strength 6
Agility 4
Toughness 4
Intellect 2
Willpower 4
Fellowship -
Initiative 4
Name Rating
Defence 3
Speed 6
Wounds 10
Shock 6
Soak 4
Resolve 3
Conviction 5
Passive Awareness 4
Resilience 9 ( 4 Carapace)
Name Rating
Weapon Skill 10
Default 8

Attacks

Name Range Damage AP Salvo Traits
Scything Talons melee
10 + 1 ED
0 Toxic (3), Off-Hand
Rending Claws melee
10 + 1 ED
-1 Penetrating (4)

Penetrating: If any icons are shifted for damage, the AP value increases by X.

Toxic: Wounded targets become Poisoned. Victim must pass a Toughness Test (DN X) at the end of each round to end the effect. Suffer X Wounds of they fail.

Special Abilities

Flesh Hooks: Lictors have dozens of tiny hooks which they can fire from their chests to snare prey and drag their victims toward them. These allow a Lictor to initiate a Grapple with a target up to 10m away. With every successful Opposed Strength Test the Lictor makes as part of the Grapple action, the target is pulled closer by 1m plus 1m for each degree of success.

Chameleonic Scales: +2D to Stealth tests and +2 to Defence against an opponent who cannot locate them. The Lictor may attempt Stealth tests during combat as a Move Action and while in plain sight.

Keywords: Tyranid
ArdentPurple's Tyranid Bestiary