Source: An Abundance of Apocrypha
|Resilience||4 ( 1 Tyranid Carapace)|
Rippers attack using their claws and teeth, but some swarms are adapted with spine-maws as well.
|Claws and Teeth||melee|| |
5 + 1 ED
|Spine-Maw||12 m|| |
7 + 1 ED
Pistol: Pistols can be fired while Engaged (see core pg. 184) with a +2 DN, using the Ballistic Skill.
Instinctive Behaviour (Lurk): At the start of the creature’s turn, it must pass a Resolve test (DN 3) or act according to that instinct; if the Resolve test is passed, the creature may act freely. If the creature is part of a mob, then the whole mob makes a single Resolve test. Tyranids with the Feed instinct are driven by a voracious need to attack and consume, and they will rampage towards the nearest prey without thought for anything but sating appetites that will never be satisfied. A Tyranid with the Feed instinct becomes frenzied.
(Mob) Swarm and Consume: Whilst in a mob, Rippers add +2ED and the Brutal trait to their melee attacks. In addition, any enemy attacked by a Ripper mob must pass an Athletics test (DN 3) or be knocked prone.